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Heroes of might and magic 3 hd mod
Heroes of might and magic 3 hd mod











heroes of might and magic 3 hd mod

Is HD+ mod allowed or ONLY HD mod? Further down this path are tweaks allowed? There are some legacy runs that would get purged by the disallowance of HD+, including J0hna’s as he uses the “Replay Battle”-function which is not possible in an non-tweaked version of HD mod. It just surprises me that timing is explicitly defined one way, but is practiced in another way in all runs. It doesn’t really matter which one, consistency is the key. retime, runs that start the timer too late (it appears everyone does that, myself included). Or stay true to the current rules and actually moderate, i. I have two objections one minor and a biggie.Ĭhange the timer start to the first dialogue skip of each scenario. Let me start this again as it is pretty crucial for future HoMM3-speedruns. The problems I see highly relate to the thread some months ago, that ultimately led to nothing. I pretty much routed LLtK and will probably do Liberation and the last one next week, before the ultimate full campaign run.īUT before all this shit, I need to have a sound ruleset to adhere to. I just returned to doing some HoMM3-runs.













Heroes of might and magic 3 hd mod